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The Grey Isles - The Party

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I've been running a DnD campaign recently with a bunch of friends! The setting is the fantasy world I've been making for the Deity Project. It was partially done as a way for me to come up with cool settings within the world. I decided to set them up with a horror campaign, set on the mysterious Grey Isles. A set of mysterious, cursed islands on the very far reaches of the kingdoms how to many unusual things.

I decided to draw my interpretations of how I saw my player's characters.

From left to right, we have:
Vhaar Barik - Humble swordsman of the northern mountains with incredulous strength. Wielding his greatsword, he plans to save his dying village by bringing home all the spoils from his adventures. He has heard of The Grey Isles' infamy and decided to take his chances.
Baba Nidar - The wise Cleric of Stort from the great desert city Stordu Ostros, The City of Stories. Learning of a world ending prophecy, Baba has travelled to The Grey Isles (the supposed center point of a future cataclysm) in an attempt to save the world.
Rufus Otsendier - Having traveled across the lands, discovering relics and treasures of old, he found himself in the business of selling his findings to the great museums of the world. He has heard from rumors and old folk tales that The Grey Isles are home to many ancient civilizations and ruins.
Aldwyn Fairclough - A mysterious man who was found locked inside a warehouse infested with ghouls and the undead for several days as the sole survivor by the party. He offered his services as thanks for saving his life, unknowing that he'd be dragged to a place where his tales of grandeur would likely have no effect.
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